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Train Game VR

A virtual reality escape room made together with Kay Hilman, Boris Bouwmeester and Ruben Weissenbach. This game was built in Neos VR, which allowed us to build a roomscale 3 person multiplayer experience. My role in this was creating the player characters and gamedesign.

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Software: Blender / Neos VR

Modeling / Coding / UX Design / Motion Design

Prototyping the different gameplay elements.

Mapping out the real world scale reference

outside_train.gif
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